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Computes the edges beveling for polygonal objects, using the bevel offset (offset), the number of segments (segments), the smooth roundness (autoFit) : new facets round off a smooth angle, when it (autoFit) is unset then the roundness (roundness) is used : a roundness of 0 means that all new facets are coplanar.

Node nameParentsClassificationMFn typeCompatible function sets
polyBevel2polyBevelgeometrykPolyBevel2kBase
kNamedObject
kDependencyNode
kMidModifier
kPolyBevel2

Related nodes

polyPlanarProj, polyProj, polyQuad, polySoftEdge, polySubdEdge, polyMoveVertex, polyMoveEdge, polyExtrudeEdge, polyMoveFace, polyChipOff, polyExtrudeFace, polySewEdge, polySphProj, polyCylProj, polyMergeVert

Attributes (1)

useLegacyBevelAlgorithm

Long name (short name)TypeDefaultFlags
useLegacyBevelAlgorithm (com) boolfalseoutputinputconnectablestorablekeyable
If on, bevel is done the way maya 2014 did