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Related nodes. Attributes.
Render pass sets are used to group multiple render pass into a single
logical entity, allowing objects, lights, cameras and layers to relate
to a series of render passes through a single connection. This also
allows a render pass to be quickly and automatically associated to
a large number of objects at creation time by adding it to a render
pass set.
Node name | Parents | MFn type | Compatible function sets |
---|
renderPassSet | node | kRenderPassSet | kBase kNamedObject kDependencyNode kRenderPassSet |
Related nodes
renderPass, renderLayer
Attributes (3)
owner, renderPass, renderable
Long name (short name) | Type | Default | Flags |
---|
|
owner
(ow )
| Message | n/a |     |
|
|
renderPass
(rps )
| Message | n/a |   |
|
|
renderable
(r )
| bool | true |     |
|