| Long name (short name) | Type | Default | Flags |
|---|
|
axialDropoff
(axd)
| float | 0.3 |      |
|
|
color
(cl)
| float3 | |     |
|
|
|
|
|
colorRamp
(crm)
| compound | n/a |       |
|
| colorRamp_Position
(crmp)
| float | 0.0 |      | |
|
| colorRamp_Color
(crmc)
| float3 | |      | |
| colorRamp_ColorR
(crmcr)
| float | 0.0 |      | |
| | colorRamp_ColorG
(crmcg)
| float | 0.0 |      | |
| | colorRamp_ColorB
(crmcb)
| float | 0.0 |      | |
|
|
| colorRamp_Interp
(crmi)
| enum | 0 |      | |
|
|
colorRampInput
(cri)
| enum | 0 |     |
|
|
density
(dns)
| float | 1 |      |
|
|
densityMode
(dmd)
| enum | 1 |     |
|
|
dropoffMethod
(drm)
| enum | 0 |     |
|
|
dropoffShape
(dos)
| enum | 0 |     |
|
|
dropoffSubtract
(drs)
| float | 1.0 |      |
|
|
edgeDropoff
(edr)
| float | .5 |      |
|
|
farPointObj
(fo)
| float3 | 1.0, 1.0, 1.0 |     |
|
| farPointObjectX
(fox)
| float | 0.0 |     | |
|
| farPointObjectY
(foy)
| float | 0.0 |     | |
|
| farPointObjectZ
(foz)
| float | 0.0 |     | |
|
|
farPointWorld
(fw)
| float3 | 1.0, 1.0, 1.0 |     |
|
| farPointWorldX
(fwx)
| float | 0.0 |     | |
|
| farPointWorldY
(fwy)
| float | 0.0 |     | |
|
| farPointWorldZ
(fwz)
| float | 0.0 |     | |
|
|
glowIntensity
(gi)
| float | 0.0 |      |
|
|
illuminated
(il)
| bool | false |     |
|
|
incandescence
(ic)
| float3 | |     |
|
| incandescenceR
(ir)
| float | 0.0 |      | |
|
| incandescenceG
(ig)
| float | 0.0 |      | |
|
| incandescenceB
(ib)
| float | 0.0 |      | |
|
|
lightDataArray
(ltd)
| lightData | NULL |     |
|
| lightDirection
(ld)
| float3 | |    | |
| lightDirectionX
(ldx)
| float | 1.0 |     | |
| | lightDirectionY
(ldy)
| float | 1.0 |     | |
| | lightDirectionZ
(ldz)
| float | 1.0 |     | |
|
|
| lightIntensity
(li)
| float3 | |    | |
| lightIntensityR
(lir)
| float | 1.0 |     | |
| | lightIntensityG
(lig)
| float | 1.0 |     | |
| | lightIntensityB
(lib)
| float | 1.0 |     | |
|
|
| lightAmbient
(la)
| bool | true |     | |
|
| lightDiffuse
(ldf)
| bool | true |     | |
|
| lightSpecular
(ls)
| bool | false |     | |
|
| lightShadowFraction
(lsf)
| float | 0.0 |    | |
|
| preShadowIntensity
(psi)
| float | 0.0 |    | |
|
| lightBlindData
(lbd)
| addr | 0 |    | |
|
|
lightScatter
(lsc)
| float | 1.0 |      |
|
|
matteOpacity
(mog)
| float | 1.0 |      |
|
|
matteOpacityMode
(mom)
| enum | 2 |     |
|
|
outColor
(oc)
| float3 | 0.0, 0.0, 0.0 |   |
|
| outColorR
(ocr)
| float | 0.0 |   | |
|
| outColorG
(ocg)
| float | 0.0 |   | |
|
| outColorB
(ocb)
| float | 0.0 |   | |
|
|
outGlowColor
(ogc)
| float3 | |   |
|
| outGlowColorR
(ogr)
| float | 0.0 |   | |
|
| outGlowColorG
(ogg)
| float | 0.0 |   | |
|
| outGlowColorB
(ogb)
| float | 0.0 |   | |
|
|
outMatteOpacity
(omo)
| float3 | 1.0, 1.0, 1.0 |   |
|
| outMatteOpacityR
(omor)
| float | 0.0 |   | |
|
| outMatteOpacityG
(omog)
| float | 0.0 |   | |
|
| outMatteOpacityB
(omob)
| float | 0.0 |   | |
|
|
outTransparency
(ot)
| float3 | 0.0, 0.0, 0.0 |   |
|
| outTransparencyR
(otr)
| float | 0.0 |   | |
|
| outTransparencyG
(otg)
| float | 0.0 |   | |
|
| outTransparencyB
(otb)
| float | 0.0 |   | |
|
|
pointObj
(po)
| float3 | 0.0, 0.0, 0.0 |     |
|
|
|
|
|
pointWorld
(pw)
| float3 | 0.0, 0.0, 0.0 |     |
|
| pointWorldX
(pwx)
| float | 0.0 |     | |
|
| pointWorldY
(pwy)
| float | 0.0 |     | |
|
| pointWorldZ
(pwz)
| float | 0.0 |     | |
|
|
rayDirection
(rad)
| float3 | |     |
|
| rayDirectionX
(rdx)
| float | 0.0 |     | |
|
| rayDirectionY
(rdy)
| float | 0.0 |     | |
|
| rayDirectionZ
(rdz)
| float | 1.0 |     | |
|
|
transparency
(t)
| float3 | |     |
|
| transparencyR
(tr)
| float | 0.5 |      | |
|
| transparencyG
(tg)
| float | 0.5 |      | |
|
| transparencyB
(tb)
| float | 0.5 |      | |
|
|
matrixWorldToEye
(wte)
| fltMatrix | identity |   |
|