About the Substance Attributes

Material Editor > Create/Convert > Create Material > Substance

Substance Attributes in the Material Editor

The Substance Attributes

The top part of the Substance Attributes displays a Material Preview and the following additional information:

Substance Parameters

This next section houses parameters. Most substances will have Substance Package, Texture Settings, Bump, Displacement, Raytracing, and Common parameter categories, along with their own unique categories of parameters.

Supported Texture Channels

Here is a list of the supported Substance output channels:

Here is a list of Texture Channels that are not easily found in VRED:

Substance Package Parameters

The following list is comprised of parameters we feel are notable:

Texture Settings

The following are a list of the parameters:

Bump

The following are a list of the parameters:

Rounded Edges

For more information on the rounded edges parameters and how to use them, see Rounded Edges Shader.

Raytracing

The following are a list of the parameters:

Incandescence

Transparency

Displacement

The following is a list of the parameters:

Environment

The following are a list of the parameters:

Environment Transformation

The following are a list of the parameters:

Shadows and Illumination

The following are a list of the parameters:

Environment Color Correction

The following are a list of the parameters:

Transformation

The following are a list of the parameters:

Environment Raytracing

The following are a list of the parameters:

Environment Shader

The following are a list of the parameters: