MarkingMenuEventArgs.selectedEntities Property

Parent Object: MarkingMenuEventArgs
Defined in namespace "adsk::core" and the header file is <Core/UserInterface/MarkingMenuEventArgs.h>

Description

Returns the currently selected entities that the user left-clicked over. These provide the "context" of what should be displayed in the menu. This can be an empty array in the case where they clicked in a open area within the graphics window.

Syntax

"markingMenuEventArgs_var" is a variable referencing a MarkingMenuEventArgs object.

# Get the value of the property.
propertyValue = markingMenuEventArgs_var.selectedEntities
"markingMenuEventArgs_var" is a variable referencing a MarkingMenuEventArgs object.
#include <Core/UserInterface/MarkingMenuEventArgs.h>

// Get the value of the property.
std::vector<Ptr<Base>> propertyValue = markingMenuEventArgs_var->selectedEntities();

Property Value

This is a read only property whose value is an array of type Base.

Samples

Name Description
Marking Menu API Sample Demonstrates how to customize marking menu and context menu. This sample is an add-in. To use it, create a new add-in using the "Scrips and Add-Ins" command. Use any name you would like for the add-in. In the folder where the add-in was created edit the add-in name.py file and replace it's entire contents with the sample code below. You can also delete all the other files that were created for the add-in except for add-in name.manifiest. Start the add-in from the "Scripts and Add-Ins" dialog. Now, with the add-in running, whenever you right-click in the Fusion window, you'll get an entirely customized context menu. The default marking menu has been modified by the add-in by removing the existing commands and adding some custom commands.

Version

Introduced in version January 2017