Point3D.transformBy Method

Parent Object: Point3D
Defined in namespace "adsk::core" and the header file is <Core/Geometry/Point3D.h>

Description

Transforms the point using the provided matrix.

Syntax

"point3D_var" is a variable referencing a Point3D object.
returnValue = point3D_var.transformBy(matrix)
"point3D_var" is a variable referencing a Point3D object.

#include <Core/Geometry/Point3D.h>

returnValue = point3D_var->transformBy(matrix);

Return Value

Type Description
boolean Returns true if successful.

Parameters

Name Type Description
matrix Matrix3D The Matrix3D object that defines the transformation.

Version

Introduced in version August 2014