RenderEnvironment.loadCustomEnvironment Method

Parent Object: RenderEnvironment
Defined in namespace "adsk::fusion" and the header file is <Fusion/Render/RenderEnvironment.h>

Description

Statically creates a RenderEnvironment which can be used to set the environment for a scene using the SceneSettings.backgroundEnvironment property.

Syntax

This is a static method.

returnValue = adsk.fusion.RenderEnvironment.loadCustomEnvironment(fullFilename)
This is a static method.

#include <Fusion/Render/RenderEnvironment.h>

returnValue = adsk::fusion::RenderEnvironment::loadCustomEnvironment(fullFilename);

Parameters

Name Type Description
fullFilename string

Version

Introduced in version May 2023