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SMOOTHMESHCONVERT (System Variable)

Controls whether mesh objects that you convert to 3D solids or surfaces are smoothed or faceted, and whether their faces are merged.

Type:Integer
Saved in:Registry
Initial value:0

This system variable sets the default behavior for the CONVTOSOLID and CONVTOSURFACE commands.

Value

Description

0

Creates a smooth model. Coplanar faces are optimized, or merged.

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1

Creates a smooth model. Original mesh faces are retained in the converted object.

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2

Creates a model with flattened faces. Coplanar faces are optimized, or merged.

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3

Creates a model with flattened faces. Original mesh faces are retained in the converted object.

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For example, if you convert a mesh box to a solid object, the setting for SMOOTHMESHCONVERT has the following results:

  • Smoothed and optimized. Coplanar faces are merged into a single face. The overall shape of some faces can change. Edges of faces that are not coplanar are rounded. (SMOOTHMESHCONVERT = 0)
  • Smoothed and not optimized. Each original mesh face is retained in the converted object. Edges of faces that are not coplanar are rounded. (SMOOTHMESHCONVERT = 1)
  • Faceted and optimized. Coplanar faces are merged into a single, flat face. The overall shape of some faces can change. Edges of faces that are not coplanar are creased, or angular. (SMOOTHMESHCONVERT = 2)
  • Faceted and not optimized. Each original mesh face is converted to a flat face. Edges of faces that are not coplanar are creased, or angular. (SMOOTHMESHCONVERT = 3)

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