Controls the display of specular highlights on faces without materials in the current viewport.
Type: | Integer |
Saved in: | Drawing |
Initial value: | -30 |
The range is -100 to 100. The higher the number, the larger the highlight. Objects with materials attached ignore the setting of VSFACEHIGHLIGHT when VSMATERIALMODE is on.
Note: Existing visual styles are not changed when you enter a new value for this system variable. Any new value entered for this system variable temporarily creates an unsaved new visual style.