Animation

In Alias, creating animation involves establishing a timeline, then varying one or more properties of objects (for example, position or color) over time.

All the animation features are gathered together in the Animation menu, including animation tools, editors, time slider, and playback controls. All animation sequences output to a series of still images corresponding to the number of frames in the timeline.

The Output Image option in AnimationEditorsPlayback Options saves out still screen images from whichever window is active in the Alias interface. This tool can be used to capture models in wireframe or hardware shaded modes.

Activating the Animation option in RenderGlobals... sets Alias up to create a software rendered sequence of images when the next render is initiated.

AnimationKeyframe is the primary method of creating animation. AnimationToolsSet Motion is another method, good for moving objects along set paths.

AnimationTurntable automatically creates a turntable animation for you based on the number of frames you want for a single revolution.