To position an environment texture or a solid texture
- Click the texture placement icon in the bottom right corner of the texture’s Multi-lister swatch. The Texture Placement Object appears in the modeling window.
- Select the Texture Placement Object in a modeling window.
- Use the Transform tools (Move, Rotate, Scale, Non-p Scale) to change the Texture Placement Object’s size, position, and orientation relative to the ground plane or the surfaces in your scene that the texture is mapped to.
The effect of the transformations is updated interactively in the Multi-lister.
- Click the texture placement icon in the bottom right corner of the texture’s Multi-lister swatch. The Texture Placement Object disappears from the modeling windows.
To toggle the visibility of all displayed Texture Placement Objects
- Select WindowDisplay > Toggles > Textures. This only toggles the visibility of Texture Placement Objects which you have previously displayed by clicking the Texture Placement Icon in the Multi-lister.
To open the Toggle Textures Options box