Create a repair body using the import option Import into Repair Environment or the command Repair Bodies located in the 3D Model tab, Surface panel.
Access |
On the ribbon, click 3D Model tab Surface panel Repair Bodies . Right-click a base body or composite in the browser and select Repair Bodies. When surfaces and solids are designated as repair objects, the repair node is displayed in the model browser. To enter the repair environment, double-click the repair node. You can also right-click the repair node and select Repair Bodies. |
Bodies | Selects the base bodies to create a repair node. |
Icon Legend | |
Repair node | You can inspect the quality of the data. Using commands on the Repair tab, you can edit and repair surfaces or solids for use in part modeling. |
Solid | Displays the solid entities. |
Composite | Displays the surface group. |
Quilt | Displays the stitched surface entities. |
Surface | Displays the surface entities. |
3D Sketch | Displays the locked 3D sketch resulting from an imported 3D sketch or an edge projection. |
Error folder | Displays errors by type. |
Healthy geometry | Displays healthy geometry. |
Modeling uncertainty | Displays geometry that contains miscellaneous topology and geometry errors. Geometry can fail in downstream modeling operations. |
Contains errors | Displays geometry that contains serious errors such as overlapping or self-intersecting faces. |