External forces and torques act on assembly components, but are not part of a
joint
in the mechanism. Gravity is a special case of an external force that acts upon the entire mechanism.
Use an entity to define gravity
- On the Dynamic Simulation browser, under the External Loads folder, right-click Gravity .
- From the context menu that appears, select Define Gravity.
The Gravity dialog box opens.
- If necessary, clear the check mark from the Suppress box.
Gravity is suppressed by default.
- Click Entity.
The Direction and Value parameter fields become available.
- Click the selection arrow .
- In the graphics window, select the entity where you want to define gravity.
The entity must belong to the
Grounded
group.
A yellow arrow appears on the selected entity.
- If you must change the direction of the gravity arrow, click Reverse direction .
- If necessary, enter the value you want to set for gravity in the Value box.
By default, this value is set to 386.220 in/s
2
or 9810,0 mm/s
2
.
- Click OK.
Use vector components to define gravity
- On the Dynamic Simulation browser, under the External Loads folder, right-click Gravity .
- From the context menu that appears, select Define Gravity.
The Gravity dialog box opens.
- If necessary, clear the check mark from the Suppress box.
Gravity is suppressed by default.
- Click Vector Components.
The g[X], g[Y], and g[Z] fields become available.
- In g[X], enter the value of the X axis vector component of gravity in the assembly’s coordinate system.
- In g[Y], enter the value of the Y axis vector component of gravity in the assembly coordinate system.
- In g[Z], enter the value of the Z axis vector component of gravity in the assembly coordinate system.
- Click OK.
Use two locations to define an external force or torque
- On the ribbon, click
Dynamic Simulation tab
Load panel
Force
.
- Alternatively, click
Dynamic Simulation tab
Load panel
Torque
if you want to add a torque.
The Torque dialog box opens.
- Click Location and then select the force or torque application point on a component in the graphics window.
- Click the second Location and then select a second point in the graphics window.
The two selected points define the direction of the force or torque
vector
, with the base at the first point selected and the tip of the arrow at the second point selected.
- If necessary, click Reverse direction to flip the direction of the force or torque vector.
- In the Magnitude text box, define the value of the force or torque magnitude.
You have the option of entering a constant value or a value that varies during
simulation
.
- Click at the right of the box to open a menu.
- From the data type menu, select either Constant value or Input grapher.
- If you select Constant value, enter the value in the Magnitude text box.
- If you select Input grapher , click the icon that appears in the Magnitude text box and use the Input Grapher to define a value that varies during the simulation.
- Click Fixed Load Direction to fix the direction of the force or torque in the absolute coordinate system of the assembly.
- Alternatively, click Associative Load Direction to associate the direction of the force or toque with the component containing the force or torque.
- For the force or torque vector to appear in the graphics window, click Display to make the force or torque vector visible.
- Click OK.
Use vector components to define an external force or torque
- On the ribbon, click
Dynamic Simulation tab
Load panel
Force
.
- Alternatively, click
Dynamic Simulation tab
Load panel
Torque
if you want to add a torque.
The Torque dialog box opens.
- Click Location and select the force or torque application point on a component in the graphics window.
- To use vector components to define the force or torque, click More .
- Click Use Vector Components.
The Fx or Tx, Fy or Ty, and Fz or Tz component fields become active. The vector components are expressed in the displayed coordinate system.
- In each Force or Torque Vector Component text box, define the value of the force or torque component magnitude.
You have the option of entering a constant value or a value that varies during simulation.
- Click at the right of the box to open a menu.
- From the data type menu, select either Constant value or Input grapher .
- If you select Constant value, enter the value in the vector component magnitude text box.
- If you select Input grapher, click the icon that appears in the vector component magnitude text box and use the Input Grapher to define a value that varies during the simulation.
- For the force or torque vector to appear in the graphics window, click Display to make the force or torque vector visible.
- Click OK.