Access: |
On the Assembly browser, click to expand the Representations folder. View representations are listed under the View node. Right-click a View representation, and click a command on the context menu. |
New |
Creates a new representation and inserts a view node in the browser. The new representation is set as active. |
Activate |
Makes the selected representation active. |
Copy |
Creates a new representation that is a copy of the selected representation. A new view node is inserted in the browser. The current active view representation remains active. |
Copy to Level of Detail |
Creates a level of detail representation based on the selected view representation. Components that are not visible in the view representation are suppressed in the new level of detail. |
Lock |
Freezes the selected representation so that changes to the view do not affect the representation. A lock icon is displayed next to the view node for locked representations. |
Camera View |
Controls position of the camera in the selected view representation. Save Current Camera saves the current position of the camera, and switches off the Autosave Camera command. Restore Saved Camera restores the last saved position of the camera.
Note: The camera position is saved manually by Save Current Camera or Lock, or automatically by Autosave Camera.
Autosave Camera saves the current camera position automatically when you close the view representation. |
All Visible |
Makes all components and work geometry visible in the active representation. |
All Hidden |
Makes all components and work geometry invisible in the active representation. |
Remove Appearance Overrides |
Removes any appearance overrides that were assigned in the assembly so that the components display with the appearances assigned in the part file. |