In the browser, right-click the Cameras node, and then select Create Camera from View from the context menu.
Note: You can also right-click in the graphics window, and then select Create Camera from View.
The program has created Camera3, capturing the current view characteristics in a defined camera.
The camera also appears in the graphics window. By default, the line-of-sight vector is normal to the screen. Orbit the model and zoom out to see the camera symbol and vector.
The camera consists of three parts: the camera, the line-of-sight vector, and the target.
Right-click Camera3 in the browser and remove the checkmark next to Visibility. The program removes the camera symbol from the graphics window.