Grip Snap move or rotate

In this procedure, you move or rotate a component using reference geometry.

  1. On the ribbon, click Assemble tab Position panel Grip Snap .
  2. In the graphics area, click an edge on an assembly component, which selects it as the basis of the translation or rotation.

    The move options bar is displayed representing the possible manipulations for your selection. Pass the cursor over the icons to see descriptive tooltips for them.

  3. On the move options bar, click Move along ray using reference geometry, or Rotate about line using reference geometry.

    The Heads Up Display (HUD) cues you for the next action, and reports the available degrees of freedom for the selected line.

  4. Select two points to define the offset for the transition or the angle for the rotation.

    The geometry involved is displayed in green as transient constraints are generated between the referenced geometry.

  5. Click to complete the translation or rotation.
  6. To continue the Grip Snap session, select another entity to move or rotate.

When you are finished with Grip Snap, right-click and select Done. If you want to move and ground the entities manipulated in the session, select Commit and Ground.

Show Me how to use Grip Snap

Show Me how to use Grip Snap to drag a component

Show Me how to use Grip Snap to drag a component in a plane

Show Me how to use Grip Snap to move a component

How to use Grip Snap to drag a component normal to a face

Show Me how to use Grip Snap to move a component normal to a face

Show Me how to use Grip Snap to drag a component, using a straight edge or line

Show Me how to use Grip Snap to drag a component along ray

Show Me how to use Grip Snap to move a component along a ray using reference geometry

Show Me how to use Grip Snap to rotate a component about a line

Show Me how to use Grip Snap to drag geometry, using a point or vertex

Show Me how to use Grip Snap to move a component with a point using reference geometry

Show Me how to use Grip Snap to rotate a component about a point

Show Me how to use Grip Snap to rotate a component about a point using reference geometry

Show Me how to use Grip Snap to drag a cylinder

Show Me how to use Grip Snap to drag a cylinder along its axis

Show Me how to use Grip Snap to move a cylinder along its axis using reference geometry

Show Me how to use Grip Snap to move a cylinder along its axis using reference geometry

Show Me how to use Grip Snap to rotate a cylinder using reference geometry

Show Me how to use Grip Snap to drag a part with a spline edge

Show Me how to use Grip Snap to move a component with a Spline

Show Me how to use Grip Snap to drag NURB part

Show Me how to use Grip Snap to move a NURB part using reference geometry

Show Me how to use Grip Snap to drag a part with an analytic surface or face

Show Me how to use Grip Snap to move a part with an analytic face

Show Me how to use Grip Snap context menu options

Show Me how to use the Ctrl key in conjunction with Grip Snap to manipulate multiple components

Show Me how to reference disabled geometry while using Grip Snap

Show Me how to disable snap while using Grip Snap

Show Me how to use several Grip Snap tools in conjunction to move and position components