Animate Components dialog box

Animates the position and rotation of one or more components.

Access:

In the graphics area, click a component, and then click Render tab Animate panel Components .

In the browser, right-click a component and choose an animation option.

In the graphics area, right-click any component and choose Animate Components.

Animate tab

Action

Components Selects one or more components in the graphics window or browser. If no components are selected, the Components command is selected on the dialog box.

Position The triad components provide direction or axis of rotation input to the transformation. Drag the triad to specify values for the transformation. To express explicit transform values, click a triad component and stipulate numeric decimal values in the dialog box.

For more information, see 3D Move or Rotate.

Once you define a transformation action, the Distance and Rotation activate with the values of the transformations. Make final adjustments or accept the transformation.

Note: Constrained components respond to repositioning unless that degree of freedom is not available.

Distance Indicates the amount of transformation being applied by the action. Enter any numeric decimal input. To use the Measure command or choose from most recently used values, click the arrow on the input box and select from the menu. You can adjust any values in the input box.

Note: The arrow is enabled only after you enter the initial input.

Rotation Specifies in degrees the extent of the rotation. To use the Measure command or choose from most recently used values, click the arrow on the input box and select from the menu. You can adjust the measured value.

Revolution Increases or decreases the number of revolutions The increment is 1/10th revolution per click. Click and hold to rapidly increment or decrement the value.

Path

Sharp Uses no smoothing between the start, duration, and end values.

Smooth Use a continuous motion curve to transition between the start, duration, and end values.

Time

Defines the start and duration of a task in the animation timeline. Time fields are enabled only if required by the action.

From Previous Starts transformation at the end of the previous action. It is the default time setting.

Specify Specifies you set the time mark to begin transformation.

Instantaneous Specifies instant action with no duration.

Start Specifies the time mark at which the action starts. Available only if Specify is selected.

Duration Specifies a fixed duration for the animation sequence. Available only if Specify is selected.

End Ends the action at the current time.

Acceleration tab

Controls the speed with which an action reaches its setting.

Note: Acceleration is not available with an instantaneous duration.

Velocity Profile

Specifies values in time or percent for the three components of velocity: Start, Duration, and End. When you enter a number in one box, the numbers in the other boxes are calculated automatically, and the requirement to click a selection is eliminated.

Time is defined in seconds. The smallest acceptable increment is 1/10 of a second.

Percentage values are calculated to total 100. The default percentages are 20, 60, 20.

Percentage Specifies the expression of values as percentage in Velocity Profile.

Time Specifies the expression of values as time in Velocity Profile.

Specify Velocity Specifies that you enter values in Velocity Profile.

Use Default Settings Specifies the default velocity profile as established in the Animations Settings dialog box.

Constant Speed Specifies one speed for the entire action.

Reset Restores default settings for the velocity profile.

Complete action and start new action

Ends the current action definition, advances the timeline by the New Action Increment value, and begins a new action of the same type.

New Action Increment

Specifies the increment to advance in the timeline for a new action.

Note: Use Animate Component to create a model turntable effect. To create a camera turntable effect, use Animate Camera. See also Wrapper Assembly.
Tip: Constraints hold components in position in an assembly. To animate a component consider suppressing constraints. There are two selection commands that assist in suppressing multiple constraints in a simple step. Right-click an assembly or part (as needed) and click Select Top Constraints or Select All Constraints. Right-click the selection set and select Suppress.