Create standard joints from assembly constraints.
The rules for adding a joint are the same as the rules for the Insert joint feature. If the child component is grounded and has no constraints, an open kinematic loop is created. If the child component is grounded and already joined with another grounded component, a kinematic loop is closed.
The first component clicked defines the reference coordinate system, so the selection order is important.
The insertion arrow changes from red to white, and the assembly mate constraints between the two components appear in the Mates list.
After you click each constraint, the standard joint that would be created from the selected constraints appears in the Joint display box.
The lower part of the dialog box shows selected assembly constraints and an animation of the suggested joint.
You do not have to select all available mate constraints, and you can clear the mate selections as needed before you click OK or Apply.
Both options create the joint, but clicking OK also closes the dialog box.