Use Boundary Patch to create a planar or 3D surface from a closed boundary of edges. Apply conditions of tangent (G1) or contact (G0) to each edge, and preview the results before creating the patch. Once the first closed loop is selected, you can begin selections for a second loop.
Selections in an edge chain must be tangent continuous. To undo the last selection in an edge chain, right-click, and then select Undo Last Selection from the context menu. Repeat when necessary to remove additional edges. To remove an item from the list, select it and press Delete.
Multi-threading
The Boundary Patch feature takes advantage of multi-threading on machines with more than one processor or with a multi-core processor. It uses multi-threading based upon the OMP_NUM_THREADS environment variable. The Autodesk Inventor LT installer sets this variable if it is not already defined.
You can edit the value of this variable to influence the number of threads used by Boundary Patch. By default, the Autodesk Inventor LT installer sets the value to match the number of logical processors on the machine.
Although the Autodesk Inventor LT default is expected to be the best choice, in some cases the performance of the Boundary Patch command can be improved by reducing the value of the OMP_NUM_THREADS environment variable. To disable multi-threading in Boundary Patch entirely, set OMP_NUM_THREADS to 1. You can set the OMP_NUM_THREADS environment variable from a command prompt or the Control Panel.