Position or Reposition Lights in the Model

To position or reposition lights in the model

  1. Open the Presenter window, and click the Lighting tab.
  2. In the palette (right pane of the Lighting tab), right-click the light you want to reposition, and click Edit on the context menu.
  3. Use the Light Editor to position the light as needed.

    Point, Distant, Spot and Projector lights have a Location parameter. Distant and Spot lights additionally have a To parameter. You can type in X-, Y-, and Z- coordinates for these, or alternatively use the Pick button to interactively pick a point in the scene where the light and/or target is located. The light is represented by a 3D wireframe sun icon in the scene and the target by a wireframe sphere. The currently selected light is drawn in the selection color (see Selection Page for more information).

    Note: Autodesk Navisworks does not allow you to pick a point in empty space so you must pick a point on the model.
  4. Lights can be positioned interactively. The 3D wireframe sun icon, representing the light, has six bars extending out along the X- axis, Y- axis and Z- axis. Hover the mouse pointer over one of the bars. The mouse pointer will change to a hand and the bars will extend further along that axis. Hold the left mouse button down to hold on to the light and move it in either direction, along the extended bar. Release the left mouse button to release the light in its new position. This can be performed for all three axis.
  5. Lights can also be positioned in the current location of the camera, which can be anywhere in the scene. Navigate to the location where you want the light to be positioned. Right-click the light in the palette (right pane of the Lighting tab), and click Position as Camera on the context menu.
    Note: Not only will this position the light in the same location as the camera, if the light has a To parameter, this will also be set to the focal (or Look At) point of the camera.