When editing vertically compound walls, use the Sweeps and Reveals tools to control placement and display of sweeps or reveals on all walls of that type.
To add a sweep to the wall type
- In the Edit Assembly dialog, click Sweeps.
- In the Wall Sweeps dialog, click Add.
- Click in the Profile column, and select a profile from the drop-down.
- Specify a material for the sweep.
- For Distance, specify the distance from either the top or base of the wall (select top or base in the From column).
- For Side, specify the interior or exterior of the wall.
- Specify a value, if necessary, for Offset.
A negative value moves the sweep toward the wall core.
- Select Flip to measure the distance from the top of the sweep profile rather than the bottom.
- For Setback, specify the sweep setback distance from inserts, such as windows and doors.
- Select Cuts Wall if you want the sweep to cut geometry out of the host wall.
When a sweep is offset and embedded in the wall, it cuts the geometry from the wall. In complex models with many sweeps, you can increase performance by clearing this option.
- Select Cuttable if you want the sweep to be cut by wall inserts, as shown.
- Click OK.
To add a reveal to the wall type
- In the Edit Assembly dialog, click Reveals.
- In the Reveals dialog, click Add.
- Select a profile from the list.
Note: There is no material choice for reveals. The material for the reveal is the same as the material it is cutting.
- For Distance, specify the distance from either the top or base of the wall (select top or base in the From column).
- For Side, specify the interior or exterior of the wall.
- Specify a value, if necessary, for Offset.
A negative value moves the reveal toward the wall core.
- Select Flip to measure the distance from the top of the reveal profile rather than the bottom.
- For Setback, specify the reveal setback distance from inserts, such as windows and doors.
- Click OK.