You can define the following properties for ceramic materials on the Appearances tab in the Material Editor panel of the Material Browser.
Property | Description |
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Type | Type of material: Ceramic or Porcelain. |
Color | Color of the render appearance for the material. See Specifying a Render Appearance Color. Tip: To specify a grout color, use an image file that shows both the tile color and the grout color.
|
Image |
Controls the base diffuse color map of the material. The diffuse color is the color that an object reflects when illuminated by direct daylight or artificial light. |
Finish | High Gloss/Glazed, Stain, Matte. These are the texture options for the finished surface. Select a predefined finish. |
Finish Bumps | Wavy. This is the bump pattern to use on the finished surface (for example, to represent the surface roughness). To define bumps using an image, select Custom. See Specifying an Image File for a Render Appearance. |
Amount | Relative height or depth of the bumps only when Finish Bumps is Wavy or Custom. Enter 0 to make the surface flat. Enter higher decimal values (up to 1.0) to increase the depth of the surface irregularities. |
Relief Pattern | An additional relief pattern, superimposed on the Finish Bumps pattern (for example, to define grout lines). To define bumps using an image, select Custom. See Specifying an Image File for a Render Appearance. |