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This exercise teaches how to assign materials. You will also learn how to create a custom material and save it to a custom material database.
1. Ensure units are set to mm on the Geometry branch of the Design Study Bar.
Units should already be mm. No action required.
2. Click Materials on the Setup tab:
3. Left click on the Car Body. Click the Edit button in the context toolbar.
Type = Solid, Name = Steel, click Apply.
5. Hide the car body.
6. Select the internal cabin air volume, and click the Edit button on the context toolbar.
7. Type = Fluid, Name = Air, click Apply.
8. Hide the air part just assigned.
9. Select the four wheels and click the Edit button from the context toolbar.
10. Type = Solid, Name = Silicon Rubber, click Apply.
11. Hide the wheels.
12. Select the rear seat, the two front seats, and the console. Click the Edit button from the context toolbar.
13. Type = Solid, Name = Graphite Carbon. Click Edit on the Material line.
14. On the Material Editor, Name = Interior, Save to database = My Materials.
15. Click Color: Change. In the Select Color dialog, select a tan color, and click OK.
16. To save the new material to your custom material database, click Save and OK in the Material Editor.
17. To apply the "Interior" material, click Apply on the Material quick edit dialog.
18. Hide the seats and console.
19. Select the three air volumes in the ducts and click the Edit button from the context toolbar.
20. Material DB Name = Default. Type = Fluid, Name = Air. Click Apply.
Select the three floor ducts:
Assign a solid material:
22. Hide the air parts just assigned.
23. Hold the left mouse button and drag a rectangle around the remaining parts.
24. Left click off the model, and click the Edit icon in the context toolbar.
25. Type = Solid, Name = Glass, click Apply.
26. Right-click off the model, and click Show all.
27. Confirm that all parts are assigned the proper material:
End of Exercise