Impact planes, only available in MES/nonlinear analyses, are rigid boundary surfaces that can have any orientation in 3D space. Automatic contact is allowed between impact planes and parts, but parts cannot penetrate the planes. You define impact planes to ensure all elements are on the correct side of the plane, as appropriate. You select from two types of impact planes - Slide/no bounce or Fully general. You can also vary impact plane settings to modify impact behavior and improve analysis convergence.
Use Offset activates the offset input
X = offsets the impact plane from the global plane by the specified value
Type selects the impact plane type. Use Slide/no bounce if you do not want the object to leave the impact plane after contact - the object will slide along the plane. Use Fully general if you want the object to bounce off of the impact plane. Use Slide/no bounce only if the object should not bounce off the plane after contact. This type of plane will result in a shorter computing time.
To modify impact plane settings, click SetupContacts
Impact Planes
Settings.
Contact tolerance for planes specifies the distance within which the impact plane and object are said to be in contact. If the node and impact plane spacing are within this tolerance, the contact stiffness applies. Use a reasonably large value to prevent penetration of the impact plane.
Lowest time-step size controls how many times the processor reduces the time-step size to prevent the model from penetrating the impact plane