Use the commands on the Mesh tab Structured Mesh panel to create structured meshes - a mesh with a regular pattern. The basic steps are as follows:
Generally, the parameters on the dialog are specified left to right: attributes first, then divisions for each edge, then specifying the points or objects that define the mesh. But these parameters can be entered in any order prior to clicking the Apply button.
The Divisions section of the mesh dialogs includes the controls for the number of divisions (or elements) created along the respective edge of each mesh. The designations AB, AA', and so forth, change for the respective type of mesh. Naturally, the number of divisions AB is the number between points A and B, and so on.
By default, the divisions in these meshes will be evenly spaced along each edge or object. This can be changed by pressing the button next to each division. In the dialog that will appear, you can choose between the Constant, Arithmetic and Geometric radio buttons. The Constant radio button will create the default mesh that is evenly spaced. If the Arithmetic radio button is selected, the length of the lines from the first point to the second point will increase by a constant value. For example, if the first segment is 1.0 unit, the second may be 1.5, the third 2.0 and so on. Each segment will be 0.5 units larger than the last. If the Geometric radio button is selected, the ratio of adjacent segments will be a constant factor, with the length of each element increasing from the first point toward the second point. For example, if the first segment is 1.0 unit, the second may be 1.5, the third 2.25 and so on, the length of each segment being 1.5 times the length of the previous segment.
Arithmetic spacing: total length = h + (h+r) + (h+2r) + + (h + (n-1)r) = n[2h + (n-1)r]/2
Geometric spacing: total length = h + hr + hr 2 + + hr n-1 = h(1-r n )/(1-r)
where h is the shortest length, n is the number of divisions, and r is the increment or ratio between segments.
If either the Arithmetic or Geometric radio button is selected, you will be able to choose a controlling factor in the Control section. If the Short Length radio button is selected, you must specify the length of the first segment in the adjacent field (h). The constant increment or ratio will be calculated using this value and the total length of the edge. If the Ratio radio button is selected, you must specify the ratio of the longest segment to the shortest segment in the adjacent field. The first segment length and constant increment or ratio will be calculated using this value and the total length of the edge. If the Adjacent radio button is selected, you must specify the ratio of adjacent segments in the adjacent field (r). The first segment length will be calculated using this value and the total length of the edge.
Figure 1: 4 Point Mesh with Nonuniform Spacing
3 Point Triangular,
4 Point Rectangular and
8 Point 3D:
These three commands will create structured meshes between points on a model. You will need to specify the points of the mesh in a specific order (either clockwise or counterclockwise) for each mesh command. The points can be specified by clicking on a vertex on the model or a sketch (a padlock icon will appear when the cursor is over a vertex), by specify the coordinates of each point, by entering an existing vertex number in the ID box, or any combination of these.
For each of the command, follow the prompts to specify the points. The shapes are as follows:
Once the attributes, points and divisions are specified, you can press the Apply button to create the mesh.
Divide One Object, Between 2 Objects, 4 Object 3D
These commands create structured meshes between construction objects. You specify the objects of the mesh in a specific order for each mesh command, as described below. The objects can be specified by clicking a construction object on the model.
The Geometry Mesh
Divide 1 Object command gives results that are similar to the Draw
Modify
Divide command but has the following differences in the execution:
Once the attributes, objects and divisions are specified, you can press the Apply button to create the mesh.
When a structured mesh is created, an entry appears in the tree view under the Meshes branch. To modify an existing mesh, select the entry in the tree, right-click and choose Edit. All parameters related to the mesh can be changed. When the Apply button is clicked, the mesh is revised. Also, any operation done to the mesh that appears in the Meshes branch will be updated also. For example,
To change the points or objects associated with a mesh, use the ESC key to back through the selected items. This can be used while creating the original mesh or while modifying an existing mesh.
For example, when the mesh is modified in the above example (step 4), click the Escape key after the Point Mesh Setup dialog appears. Point D is removed, so now you can select a new point D. The ESC key can be used to remove all of the selected points or objects, allowing them to be respecified.