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 polyUniteSkinned [-constructionHistory boolean] [-mergeUVSets int]   
polyUniteSkinned is undoable, queryable, and editable.
Command to combine poly mesh objects (as polyUnite) while retaining the smooth skinning setup on the combined object.None
In query mode, return type is based on queried flag.
| Long name (short name) | Argument types | Properties | ||
|---|---|---|---|---|
| -constructionHistory(-ch) | boolean |     | ||
| 
 | ||||
| -mergeUVSets(-muv) | int |     | ||
| 
 | ||||
|  Flag can appear in Create mode of command |  Flag can appear in Edit mode of command | 
|  Flag can appear in Query mode of command |  Flag can be used more than once in a command. | 
polyUniteSkinned -ch 0 pSphere1 pSphere2;