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polyUniteSkinned [-constructionHistory boolean] [-mergeUVSets int]
polyUniteSkinned is undoable, queryable, and editable.
Command to combine poly mesh objects (as polyUnite) while retaining the smooth skinning setup on the combined object.None
In query mode, return type is based on queried flag.
Long name (short name) | Argument types | Properties | ||
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-constructionHistory(-ch)
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boolean
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-mergeUVSets(-muv)
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int
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polyUniteSkinned -ch 0 pSphere1 pSphere2;