You can load the FBX plug-ins two ways, manually and using MAXScript.
Loading the 3ds Max FBX plug-in Manually
To load the plug-in using the 3ds Max Plug-in Manager:
- Start 3ds Max.
- Go to the main menu and select Customize Plug-in Manager.
- Locate the FBXMAX.DLU name in the list box, right-click it, and choose Selected Plug-ins Load.
Note: The 3ds Max FBX plug-in must be loaded before you run any script commands with MAXScript, otherwise an error message occurs.
Loading the 3ds Max FBX plug-in Using MAXScript
Run the following scripts to load the FBX plug-ins through MAXScript:
- FBX Importer
-
pluginManager.loadClass FBXIMPORTER
- FBX Exporter
-
pluginManager.loadClass FBXEXPORTER