This control lets you switch between displaying maps as shaded (Phong) or realistic (full detail) in viewports.
The control for showing maps in viewports is a flyout with four possible states:
- Show Shaded Material in Viewport [off]: Uses Phong shading for objects that use this material but disables viewport display of the material's maps.
- Show Shaded Material in Viewport [on]: Uses Phong shading for objects that use this material and displays the material's Diffuse Color and Opacity maps.
- Show Realistic Material in Viewport [off]: Uses Realistic shading for objects that use this material but disables viewport display of the material's maps.
- Show Realistic Material in Viewport [on]: Uses Realistic shading for objects that use this material and displays the material's maps.
For details, see Viewport Display of Materials.