The Position XYZ controller splits the X, Y, and Z components into three separate tracks, similar to the Euler XYZ Rotation controller. This provides separate control of the three tracks when referenced from Expression controllers.
The Position XYZ controller assigns three keys (one for each axis) by default.
In earlier versions of 3ds Max, you had to edit the keys manually in order to create explicit axis keys. However, there are now actions available from the Customize User Interface dialog that let you create explicit axis keys using Set Key Mode.
Example: To use the Position XYZ and Noise controller together:
You can create the same effect with the List Controller to combine controllers.
Displays controller properties for X axis transformation.
Displays controller properties for Y axis transformation.
Displays controller properties for Z axis transformation.
When you select an axis, a Key Info (Basic) and Key Info (Advanced) rollout is available to change values.
A Bezier Float controller is assigned to each track by default. Use Key Info (Basic) and Key Info (Advanced) to control how the keys behave. See Bezier Controller.