Spherify Modifier

The Spherify modifier distorts an object into a spherical shape. This modifier has only one parameter: a Percent spinner that deforms the object, as much as possible, into a spherical shape.

Spherify shapes the dog inside the snake.

The success of the operation depends on the topology of the geometry to which it's applied. For example, a cylinder with no height segments will result in little change. Adding height segments will result in a barrel at 100 percent. Adding cap segments will produce a sphere.

Try this on a teapot.

Procedures

Example: To use the spherify modifier to distort a teapot:

  1. Click Create Geometry Standard Primitives Teapot.
  2. Create a teapot in the viewports.
  3. On the Modify panel, choose Spherify from the Modifier List.

    The teapot should now look like a sphere.

  4. Adjust the Percent setting to less than 100%.

Example: To animate spherifying a teapot:

  1. Click Create Geometry Standard Primitives Teapot.
  2. Create a teapot in the viewports.
  3. On the Modify panel Modifier List, choose Spherify.
  4. Turn on (Auto Key).
  5. Set the Spherify Percent to 0.
  6. Drag the time slider ahead to frame 30.
  7. Set the Spherify Percent to 100.
  8. Turn off (Auto Key).
  9. Drag the time slider to play the animation, or click (Play Animation).

Interface

Percent

Sets the percentage of spherical distortion to apply to an object.