When you've configured the computers on your rendering network for TCP/IP, you're ready to load 3ds Max.
You need to install 3ds Max on each system you plan to use for network rendering. After you've installed 3ds Max on all the systems, at least one of them needs to be authorized. This is the copy of 3ds Max that you will run interactively and use to submit jobs for network rendering.
Refer to the Installation Guide for details about installing 3ds Max.