Orbit/Pan Light

Orbit rotates a light about the target. Pan rotates the target about the light.

Orbiting a light

Panning a light

To constrain panning or orbiting to a single axis, hold down the key. The pan or orbit is constrained to the axis you first move while the key is down.

To accelerate panning or orbiting, hold down the key before you pan or orbit.

Procedures

To orbit a light:

  1. Activate a Light viewport.
  2. Click (Orbit Light).

    The button highlights when it is on.

  3. Drag to rotate the view around the target.
    • Dragging rotates the view freely using the world X and Y axes.
    • Press and drag horizontally to lock view rotation about the world Y axis. This produces a horizontal orbit.
    • Press and drag vertically to lock rotation about the world X axis. This produces a vertical orbit.
  4. Press or right-click to turn off the button.

To pan a light:

  1. Activate a Camera or Light viewport.
  2. Click (Pan Light).

    The button highlights when it is on.

  3. Drag to rotate the view about the camera or light.
    • Dragging rotates the view freely using the world X and Y axes.
    • Press and drag horizontally to lock view rotation about the world Y axis. This produces a horizontal pan.
    • Press and drag vertically to lock rotation about the world X axis. This produces a vertical pan.
  4. Press or right-click to turn off the button.

Interface

Orbit Light

Rotates the light about its target. Free lights use the invisible target, set to the target distance specified in the Modify panel Spotlight Parameters or Directional Parameters rollout.

Pan Light

For a target light, rotates the target about the light. For a free light, rotates the light about its local axes.