The STL Check modifier checks an object to see if it's correct for exporting to an STL (stereolithography) file format. Stereolithography files are used by specialized machines to produce prototype physical models based on the data in the STL file.
To create a physical model, an STL file must have a complete and closed surface. Using STL Check to test your geometry before you export it can save time and money when the file is used to create the physical model.
STL Check errors:
1. Open edges
2. Double face
3. Spikes
4. Multiple edges
To check an object for STL compatibility:
The message in the Status group shows if errors are found. STL Check indicates errors by selecting the problem geometry, assigning it a special material ID, or both.
Choosing one of these options selects incorrect geometry specific to the choice, and selects it depending on the option chosen in the Selections group.
These options specify the level of incorrect geometry that's selected, based on the settings in the Errors group.
When on (the default), STL Check also marks faces in error by assigning them a unique material ID. Use the spinner to choose the value of the material ID that STL Check uses.
Turn on to perform the STL check. For complex models, expect a pause between the time you turn this on, and the time you see the reported errors in the Status group. Default=off.
Displays the number of errors when Check is on.