This material has the appearance of metallic paint, as on an automobile.
Autodesk Metallic Paint, with flakes (“flecks”)
Click the color swatch to change the color.
Click the map button (or use Slate Material Editor node wiring) to assign a map to the material.
This controls the specular highlights of the base coat: the blurry, secondary highlights beneath the sharp, primary highlights of the top coat. Range: 0.0 to 100.0. Default=50.0.
When on, the metallic paint includes flecks, creating a “metal flake” appearance. Default=off.
Sets the color of the flecks. Default=gray.
This value works as a grayscale: When the HSV value is white or 1.0, flecks show at full strength. When the HSV value is black or 0.0, they don’t appear. When the HSV value is 50 percent gray, or 0.5, the fleck effect is at 50 percent.
Sets the size of the flecks. This can be useful for scaling them in renderings. Range: 0.0 to 100.0. Default=1.5.
When on, adds a pearly, iridescent effect to the material. Default=off.
White Autodesk Metallic Paint with a Pearl effect
When Second Color is active, you can choose a complement color for the pearl effect, and adjust Blend, which ranges from 0.0 to 100.0 (default=20.0), where 0.0 shows only the base color and 100.0 shows only this complement Color. With a Second Color, you can also adjust the Amount.
The Metallic Paint material always has a clear top coat. Settings on this rollout let you adjust the shininess of the top coat and its texture.
Custom lets you choose your own values for Glossiness and Angle Falloff.
At a Glossiness value of 0.0, the surface finish is completely matte. At a Glosiness value of 100.0, the surface finish is completely reflective.
The Angle Falloff controls a Fresnel effect: At 0.0, there is no Fresnel effect at all; at 100.0 there is a high Fresnel effect, and highlights are reflective only in a narrow zone at extreme angles.
Controls the texture of the top coat.
The Amount slider and numeric field let you control the amount of the pitting effect.
Autodesk Metallic Paint with an Orange Peel surface finish
See Ambient Occlusion.
See Round Corners.
See Performance Tuning.