The Resource Collector gathers the resource files used by a scene (bitmaps, photometric distribution files (IES), and optionally, the scene itself into a single directory.
Warning: The Resource Collector does not collect maps used for displacement mapping or as light projections.
Interface
- Output Path
- Displays the current output path. This can be changed using the Browse button.
- Browse
- Click to display a Windows file dialog that lets you choose the output path.
Resource Options group
- Collect Bitmaps/Photometric Files
- When on, the Resource Collector places the scene's bitmaps, and photometric files, in the output directory. Default=on.
- Include MAX File
- When on, the Resource Collector places the scene itself (the .max file) in the output directory. Default=off.
- Compress Files
- When on, compresses the files into a ZIP file, saved in the output directory. Default=off.
- Copy/Move
- Choose Copy to make a copy of the files in the output directory. Choose Move to move the files (they are deleted from the directory in which they originally were saved). Default=Copy.
- Update Materials
- When on, updates material paths. Default=off.
- Begin
- Click to collect the resource files according to the settings above this button.