Pan View

Pan moves the view parallel to the current viewport plane.

Pan is modal: it stays active until you right-click or select another command.

To constrain panning of any viewport to a single axis, hold down the key. The pan is constrained to the axis you first move while the key is down.

To accelerate panning, hold down the key.

You can also pan by dragging in a viewport while pressing the middle button of a three-button mouse. This lets you pan without turning on the Pan button.

Procedures

To pan a viewport:

  1. Activate a perspective or orthographic viewport, and then click (Pan View).
  2. Drag in the viewport in the direction you want to move.
  3. To turn off the button, press or right-click.

To pan a non-Camera viewport:

  1. Activate a perspective or orthographic viewport.
  2. Do one of the following:
    • Click (Pan View).
    • Press +P.
    • 3ds Max mode: Drag with ; Maya mode: Hold down , then drag with .
  3. Drag in the viewport in the direction you want to move.

To accelerate panning:

To constrain panning to a single axis: