RAM Player Configuration Dialog

The RAM Player Configuration dialog contains controls for resolution, frames, memory usage, and alpha channel for playing back animations.

Interface

Resolution group

Width
Defines the width at which the file is loaded.
Height
Defines the height at which the file is loaded.
Lock Aspect Ratio
When turned on, Lock Aspect Ratio forces the file to load at the same aspect ratio, regardless of the Width and Height values you enter.

If you change the Width of the file, the Height adjusts according to the file's original aspect ratio. Adjusting the Height does the same to the Width value.

Filter Input
When turned on, Filter Input filters the image or animation so that it best maintains the quality of the original file. When turned off, filtering does not occur, and the image or animation could be distorted.

Frames group

Start Frame
Specifies a certain frame in an animation where you want the RAM Player to begin loading. A value of 1 would start the animation at its rendered beginning. A value of 5 would start the animation on frame five and any frame before that would not be loaded.
Num Frames
Specifies the total number of frames to be loaded into the RAM Player.

Memory Usage group

Maximum (MB)
Lets you configure the maximum amount of memory to use for the RAM player, in megabytes. This value includes both channels.

Alpha group

Load Into Other Channels
When turned on, this option loads a grayscale alpha channel into the other channel. This allows you to wipe between an RGB channel of the animation and the alpha channel of the animation.