The Display Options panel of the MassFX Tools dialog includes controls for toggling viewport display of physical meshes as well as the MassFX Visualizer for debugging simulations.
Interface
Rigid Bodies rollout
- Display Physical Meshes
- When on, physical meshes are displayed in the viewports and the Selected Objects Only switch is available.
- Selected Objects Only
- When on, physical meshes are displayed in the viewports only for selected objects. Available only when Display Physical Meshes is on.
Note: If you enable the visualizer (see following) and turn on Collision Meshes, physical meshes are displayed for all rigid bodies during the simulation, regardless of the states of these switches.
MassFX Visualizer rollout
Use these settings for displaying various properties of rigid bodies, as the simulation proceeds, for debugging purposes. If the simulation results are unexpected, being able to see these nonrendering, real-time indicators can help you determine what might need to be adjusted to remedy the situation.
- Enable Visualizer
- When on, the remaining settings on this rollout take effect. This lets you set the visualizations you want and then toggle all of them with this switch.
- Scale
- The relative size of the viewport-based indicators, such as axes.