Use this panel to set parameters for the paint objects, including alignment, spacing, and scale. You can also save and load settings from this panel.
The brush settings persist during the current session and survive a reset of the software. The default settings are restored when restarting 3ds Max.
These settings apply to objects painted since the previous use of Commit or Cancel, and objects painted after adjusting the settings. After you click Commit, changing the settings has no effect on the existing paint objects, but it does affect subsequently created paint objects.
Bakes the current settings into the active paint objects (that is, paint objects created since the previous Commit or Cancel). Does not exit the Paint tool, but does exit the Fill tool. Available only when Paint or Fill mode is active.
After clicking Commit (in Paint mode), further settings changes do not apply to existing painted objects.
Removes the active paint objects; that is, those that were created since the previous use of Commit or Cancel, or since starting to paint if you haven’t used Commit or Cancel. Does not exit the Paint tool, but does exit the Fill tool.
From the drop-down list, enable either or both options:
Choose the axis of painted objects for alignment; used in conjunction with the Align settings (see preceding).
When on, reverses the alignment axis.
The distance in world units between objects in the stroke. The higher the Spacing value, the lower the number of paint objects.
Applies a random offset from the painted stroke for each paint object. Three dimensions of offset are available:
The rotation about the respective local axis for each paint object.
Each axis label (X/Y/Z) has a Random drop-down checkbox; when on, the rotation about that axis is set to a random value that is not affected by the numeric setting.
Set scaling options for the paint objects (see following).
Choose how scaling is applied to paint objects:
When on, any scaling of painted objects is applied to all three axes equally, so objects maintain their original proportions.
When Axis Lock is on, only the X setting is available, and its value affects all three axes uniformly.
The scaling of paint objects on each axis as percentages. When Axis Lock is on (see preceding), only the X setting is available, and its value affects all three axes uniformly. With Scale Lock off, you can set different scaling factors for each axis, resulting in non-uniform scaling.
When Scale is set to Random, two settings are available for each axis: Scale Random Range (Low) and Scale Random Range (High). These set lower and upper limits for the random scaling for each paint object. For example, at the values of 10 and 150, each object can be scaled between 10 % and 150 % of its original size on the respective axis.
When Scale is set to Ramp, two settings are available for each axis: Scale Ramp Range (From) and Scale Ramp Range (To). These set the starting and ending ramp scaling factors for each paint object. For example, at the values of 100 and 200, each stroke starts at full size and ramps up to double size at the end of the stroke. Or at the values of 50 and 25, each stroke starts at half size and ends at a fourth of the original size.
Use the buttons to load and save the Brush Settings parameter values: