This panel, which floats by default, opens when any Conform Brush tool is active, and provides settings for modifying the tool's effects.
Floating Conform Options panel
Vertices outside the Full Strength circle but within the Falloff circle (see following) move at a gradually slower rate.
To adjust Full Strength interactively in the active viewport, use +drag.
To adjust Falloff interactively in the active viewport, use +drag.
The overall rate at which the tool deforms an object. For subtler effects, lower the Strength % value.
To adjust Strength % interactively in the active viewport, use ++drag.
When on, the tool affects selected vertices only. Applies at the object level and all sub-object levels.
When off (the default), the tool affects all vertices in the selected object.
When on, the tool affects only vertices facing you.
When off (the default), the tool affects all vertices in the selected object within the Falloff range, regardless of their visibility or facing.
Choose the axis across which the tool is mirrored (see Mirror, preceding). This setting uses the World coordinate system.
Click these buttons to activate any combination of X, Y, and Z. When an axis button is on, the tool is prevented from moving vertices on the object’s corresponding local axis.
Click these buttons to activate any combination of X, Y, and Z. When an axis button is on, the tool is prevented from moving selected edges on the object’s corresponding local axis. Unselected edges move freely.
Applies at all sub-object levels.
For example, to allow the tool to cause vertical deformation only on the upper half of an object, first access the Edge sub-object level and select the upper half of the object, turn on Freeze Selected Edges X and Y, and activate the tool. Then, at the object level or at any sub-object level, using the tool on the upper half of the object prevents horizontal deformation.