Shaders in the LumeTools Collection

The LumeTools Collection of shaders provide a variety of naturalistic effects when used with the mental ray renderer. These are the Lume shaders provided with 3ds Max:

Shader
Beam
Distortion
Edge and Edge Shadow
Facade
Glass
Glow
Landscape
Metal
Mist
Night
Ocean
Stain
Submerge
Translucency
Water Surface
Wet-Dry Mixer
Wrap Around
Note: You can also access the lume shader help by choosing Help Additional Help, opening the mental ray Reference, and then highlighting "LumeTools Collection" on the Contents panel.