Archive

Archive creates a compressed archive file or a text file listing the scene bitmaps and their path names.

3ds Max automatically finds the files referenced in the scene and creates the archive file in the executables folder. During the archiving process, a log window is displayed.

Compressed archive files are created using an external program. You specify the name and location of the archive program you want to use in the Files tab of the Preferences dialog.

Procedures

To set up an external archive program:

  1. Choose Customize Preferences.
  2. Click the Files tab to display the Files panel.
  3. In the Archive System group, enter the full path and executable file name, and any command-line option you want for your external archive program in the Program field.

To archive a file:

  1. Choose Application menu Save As Archive.
  2. Enter a name for the archive in the File Name field and click Save.

    The archive file is saved in the specified location with the .zip filename extension.

    The only available archive format is the ZIP file. The archive file contains the scene plus all bitmaps used for the scene, including Video Post bitmaps.