To create a dependent surface point:
While a surface point sub-object is selected, the Surface Point rollout appears. These controls are similar to the curve point controls.
If the point is on the surface, these coordinates specify the point's location, based on the surface's local UV coordinates.
Specifies that the point lies on the surface, at the location specified by U Position and V Position.
If the point lies on the surface, you can move it using the Move transform. You can also move it using the Move Surface Point button. See Editing Point Sub-Objects. Either way, this updates the U Position and V Position values.
Moves the point according to a relative (object space) X,Y,Z location.
Specify the object space location of the offset surface point.
Moves the point along the direction of the surface's normal.
Specifies the distance from the surface, along the normal. Negative values move the point opposite to the normal.
Moves the point along the tangent of the UV position.
Specify the distance from the surface along the tangents at U and V.
(Only at modification time.) Lets you replace the parent surface. Click the button, then click the new surface on which to base the surface point.