View palette
Topics in this section
View > World Move Camera > Tumble
Revolves the view.
View > World Move Camera > Track
Slides the view horizontally or vertically.
View > World Move Camera > Dolly
Moves the view forward or backward.
View > World Move Camera > Track/Dolly/Tumble
Tracks, dollies, and tumbles with the use of different mouse buttons.
View > Local Move Camera > Twist
Turns the perspective view in the viewing plane as if you are watching the scene while tilting your head to the side.
View > Local Move Camera > Azimuth/Elevation
Revolves the camera about the center of interest in the perspective view.
View > Local Move Camera > Yaw/Pitch
Changes yaw (horizontal rotation) and pitch (vertical rotation) of the camera.
View > Zoom
Zooms in or out in the perspective view by changing the camera field of view.
View > Look At
Automatically centers the view on the picked objects, including construction planes.
View > Set Non Proportional View
Scales the view independently along the horizontal and vertical axes, in orthographic windows.
View > Toggle Non Proportional View
Toggles the view of the current window between proportional and non-proportional scaling.
View > Previous View
Changes to the previous camera position (undoes the last camera move).
View > Reset View
Resets a window to its default view.
View > Toggle Perspective View
Switches between Orthographic and Perspective view.
View > Toggle Stereo
Enables or disables stereo viewing in
Alias
.
View > New Camera
Creates a new camera in the scene.
View > Adjust Clipping Plane
Changes how close and how far away objects are drawn.
View > View 1:1 > Calibrate 1:1
Sets an orthographic view so that your model shows up at true scale (1:1).
View > View 1:1 > Toggle 1:1
Displays your model at true scale (1:1) in an orthographic window, after calibrating the view.
Parent topic:
Tool Palettes