Controls how faces are displayed in the current viewport.
Type: | Integer |
Saved in: | Drawing |
Initial value: | 0 |
0 |
No style applied |
1 |
Real: as close as possible to how the face would appear in the real world |
2 |
Gooch: uses cool and warm colors instead of dark and light to enhance the display of faces that might be shadowed and difficult to see in a realistic display |
Existing visual styles are not changed when you enter a new value for this system variable. Any new value entered for this system variable temporarily creates an unsaved new visual style.