Sets the type of mesh to be created.
Type: | Integer |
Saved in: | User-settings |
Initial value: | 0 |
0 | Objects are converted to an optimized mesh object type with fewer faces |
1 | Faces are mostly quadrilateral |
2 | Faces are mostly triangular |
This setting affects mesh that is converted from another object using the MESHSMOOTH command. This value can also be set in the Mesh Tessellation Options dialog box.