About Importing Autodesk 3ds Max Files

You can import a 3DS file created with Autodesk ® 3ds Max ®

You can import geometry and rendering data from 3ds Max, including meshes, materials, mappings, lights, and cameras. However, procedural materials, smoothing groups, and keyframe data cannot be imported. Imported objects are assigned a color as close as possible to the object's 3ds Max color.

For lights and materials, use the CONVERTOLDLIGHTS and CONVERTOLDMATERIALS commands. Lights are converted to the nearest equivalent.

If the name of any 3ds Max object conflicts with a name already in the drawing, the 3ds Max name is assigned a sequence number to resolve the conflict. The name might be truncated to resolve the conflict.