Sets the visual style in the current viewport.
The following prompts are displayed.
Displays the objects using lines and curves to represent the boundaries. Raster and OLE objects, linetypes, and lineweights are visible. Even if the value for the COMPASS system variable is set to 1, it does not appear in the 2D Wireframe view.
Displays the objects using lines and curves to represent the boundaries. Displays a shaded 3D UCS icon. You can set the COMPASS system variable to 1 to view the compass.
Displays the objects using 3D wireframe representation and hides lines representing back faces.
Shades the objects and smooths the edges between polygon faces. Materials that you have attached to the objects are displayed.
Shades the objects and smooths the edges between polygon faces. Shading uses a transition between cool and warm colors. The effect is less realistic, but it can make the details of the model easier to see.
Produces a smooth shaded model.
Produces a smooth shaded model with visible edges.
Produces a gray color effect by using the monocolor face color mode.
Produces a hand-sketched effect by using the overhang and jitter.
Changes the opacity of faces to make the whole scene partially transparent.
Specifies a visual style by name.