About Creating Mesh Cones

Create a pointed or frustum mesh cone with a circular or elliptical base.

By default, the base of the mesh cone lies on the XY plane of the current UCS and the height of the cone is parallel to the Z axis.

You can use the Mesh Primitive Options dialog box to set the default number of divisions for a mesh cone.

After a mesh primitive is created, the current level of smoothness for the object can be modified.

Mesh Cone Creation Options

The Cone option of the MESH command provides several methods for determining the size and rotation of the mesh cones you create.