VSFACEHIGHLIGHT (System Variable)

Controls the display of specular highlights on faces without materials in the current viewport.

Type:Integer
Saved in:Drawing
Initial value:-30

The range is -100 to 100. The higher the number, the larger the highlight. Objects with materials attached ignore the setting of VSFACEHIGHLIGHT when VSMATERIALMODE is on.

Note:

Existing visual styles are not changed when you enter a new value for this system variable. Any new value entered for this system variable temporarily creates an unsaved new visual style.